Technology & Gaming Editor
CVG reports there is a huge performance difference between the PS3 and Xbox One, when I say huge, I mean fifty percent huge.
Given Microsoft’s initial stumble regarding its always online policy, DRM issues, and its decision to revoke the policies after massive criticism, it already wasn’t looking good for them. However if there’s such a performance gap between the Xbox One and PS4, even with the Xbox One’s recent CPU improvement, (reported by Gizmo), it’s looking pretty bleak for the console.
According CVG, memory reads ’40-50 percent quicker’ on the PS4 than the Xbox One, and its graphics chip’s ALU is 50 percent faster as well. Developers pointed out that a dev build can run on the PS4 at 30FPS in 1920x1080 resolution on the PS4, and around 20FPS at a much lower resolution, 1600x900, on the Xbox One. And that’s without optimizing the systems.
Now, let’s remember, graphics aren’t everything. It’s gameplay and entertainment that is the most important, and Nintendo has proved this time and time again. When it comes to performance issues and frames per second… well, that’s another issue. I want my games to play as buttery smooth as possible, and with preferably no stutter in performance. Will the Xbox One play as well as the PS4? We will have to wait just a month more before we find out.
Xbox One releases November 22nd in North America, and the PS4 will be available November 15th.