Gamers around the globe knew The Last of Us was a much-anticipated upcoming title before its inevitable debut on June 14, 2013, but can you believe the extent to which it was acclaimed!? Certainly, no one was really betting on it being hailed by many as the best game of the generation, spawning a PS4 remastering, potential sequel, and upcoming movie because of it. I mean, we're sure glad a brand spawned from it as the first entry is certifiably great worthy of the hype, but who would've thought? Initially, the film iteration of The Last of Us was allegedly set to reflect much of the story that the game had already set in-place. Now, though, it's being reported the the movie adaptation will be "quite different" as compared to the game. Neil Druckmann, creative director of The Last of Us video game and script writer for the movie, admitted that story differences are eminent, and it's all because the game has much more time to tell its story than a 2-hour film does. In an interview with MCV, Druckmann said, "In two hours you can't tell the same kind of story that you can in a game like The Last of Us, which is 15 hours. I'm in the middle of it now, and it's been super difficult because there's so much that happens in The Last of Us- even just in the cinematics - that can't fit in a film, let alone all the gameplay in-between and dialog." Luckily, though, Druckmann later acknowledged that the very soul of the story will remain exactly the same: the heart-tugging relationship between Joel and Ellie. At the end of the day, I'm still immensely excited for The Last of Us once it hits the silver screen. You have Joel, you have Ellie, you have a hell of a lot of mutated zombie-like things standing between them and the final scene, and you have the game's original creative director making sure everything else doesn't get mucked up much either. We may finally be getting a good video game movie! Keep Up With PopWrapped On The Web!